This time at Learn Something we decided to try a classic game: Madlibs! The challenge was to make a program that will read in a Madlib template from a user. It will then ask for the appropriate parts of speech for the user to fill in to complete the Madlib. Finally, it will fill in all the blanks in the Madlib with the user’s words and display the result to the user.
This past Learn Something, we presented our learners with a challenge: write a program that will solve doublets, those word puzzles you see in newspapers sometimes. While all teams completed the task, Jeff Yates finished with the most complete solution, which offered the shortest answer to the puzzle. The solutions presented ended up bringing up neat concepts like trees, breadth-first vs depth-first traversal, charts, and navigation algorithms.